Logos, elite caster operator, Arts master, and young 'Hostess' of the Convallis of the Banshees. Participated in the Kazdel Civil War as one of Babel's core members, and became one of the first elite operators of Rhodes Island. He is credited with establishing the standards and procedures for assessing an operator's Originium Arts assimilation, the definitive benchmark for predicting future Arts potential. His current duties include field command, assessment and selection of caster operators, and encrypting and deciphering sensitive intel.
Attack range expands and ATK +100%. Immediately defeats enemies in range with HP below 150% of Logos's ATK, and deals Arts damage equal to the HP of the defeated unit to another random target. Unlimited duration
Mastery 3 · SP cost 60 · Initial SP 0RES +70. Attacks now lock on to a target, dealing 75% ATK as Arts damage every 0.5s. When against the same target, gradually increases damage up to a maximum of 3x and gradually reduces its Movement Speed to up to 40% (max effect reached after 5s). The locked-on target and the effects are reset when the skill is interrupted, or when the target is defeated.
Mastery 3 · SP cost 30 · Initial SP 20 · Duration 20sAttack range expands, ATK +300%, and attacks strike 4 targets at once; enemy projectile speed in attack range is greatly reduced, and all projectiles are removed when the skill expires.
Mastery 3 · SP cost 45 · Initial SP 30 · Duration 30sWhen attacking a target, there is a 40% chance to deal 65% ATK as Arts damage to a random target in attack range and Slow it for 0.8s.
Attacks inflict RES -10 and Arts damage taken +165 on targets for 5s.
The encrypted incantations on these files have been dispelled, you can now read them at your leisure. Except for one register, on which the curse is too cumbersome to remove. May I inquire, Doctor, why you suddenly went silent a moment ago?
Perplexed? Not quite, I'm just trying to think of a faster way to solve the puzzle program that Mechanist left. However, his ingenious design is providing me with fresh inspiration for my own incantation-weaving. Would you like to join the contest as well, Doctor?
Mist kisses the travelers' lips, while water ripples caress the soul.' Such is life in the Convallis. Do you still have any other unanswered questions? Uh, what is a 'Hostess'...? Ahem, by the looks of things, you've already met those enthusiastic sisters of mine. Regarding that traditional title of Lord of the Banshees, it is not something I reject altogether.
The power of 'language' comes from rules and restraints, not from arbitrary imagination. Only by imposing constraints upon yourself can you make progress in the incantation Arts. Master this, and overnight, your knowledge of incantations will surpass the innate talent afforded to our kind.
The myriad souls have long departed, but our souls still must find rest. If the deceased require guidance on their journey to the other side, then I am willing to become the ferryman of the Sarkaz, of my countrymen on this great land... Indeed, I'm far from capable of singing an elegy for every departed compatriot, but I will not give up.
The prophecy that frightened the King of Sarkaz? Now that Amiya and Rhodes Island have overcome the past, the flame of hope to conquer fate still burns. Doctor, I hereby swear that as long as I am here, we shall never be slaves to that prophecy.
Did you notice, Doctor? Indeed, the decorations on my uniform are incantations engraved by my own two hands. It is difficult for normal fabrics to contain such power, so I could only seek help from my colleagues in the Logistics Department, who painstakingly modified the textiles of the Convallis. The nightcap I intend to give you is also made through similar methods. I additionally engraved it with an incantation to help you sleep.
After learning the truth of what happened back then, you've sought out many of our colleagues, so I figured it was only a matter of time until you'd come looking for me. What do I think? I harbor no hatred for you, Doctor. Amiya mentioned to me that you're being haunted by nightmares. I can dispel them for you.
In a recognition test conducted by Field Operations instructors with 300 reserve operators, more than 60% of respondents identified Logos's picture as a Liberi. 30%—the ones who paid attention in training—identified his 'ear feathers' and horns as belonging to a rare Elder offshoot from the east, which, while not entirely off-base, nevertheless misses the mark. Of the less than 20 respondents who accurately identified his race, five correctly noted his Royal Court affiliation, two arrived at the answer by guesswork, and another eight cheated. Of course, the instructors did not come up with this idea, but Logos himself. One is bound to encounter many of his ideas by spending enough time on Rhodes Island, such as inserting Banshee incantations into sensitive documents to protect their confidentiality. Anyone who attempts to access our secrets and somehow manages to evade S.W.E.E.P. surveillance still has to deal with more than a hundred different incantations personally developed by Logos, including ones that melt your eyeballs in their sockets, others that make you forget to breathe, etc. How did that [expletive] Banshee cast his incantations on my anti-Arts drones? And don't think I've forgotten about that saliva hex! —Closure His best ideas, though, are reserved for his Arts research. In the past, it was believed that Sarkaz witchcraft and modern Arts are entirely distinct branches in the history of Originium usage. One being powerful but unruly, bound to bloodlines and rituals, while the other is well-founded in scientific theory and accessible to the many. Logos was unwilling to accept this conventional wisdom at face value, but could not find substantial evidence to the contrary, whether in ancient tomes or modern journals. To his own surprise, though, he found his inspiration in a game of riddles with Mechanist. Mechanist had incorporated voice commands into his riddles, requiring the use of voice-activated devices to solve them verbally. When he accidentally solved a riddle by uttering an incantation, Logos realized that the rules and logic of incantations, a form of witchcraft ritual performed through language or music, could perhaps be applied to modern Arts as well. With assistance from Pith and Misery—and working through Banshee incantations as a test case—Logos successfully extracted the key component of Sarkaz witchcraft from modern Arts theory: the 'semantics' of rituals, i.e. the caster's definition of goal and cost. The principles are complicated, but the conclusion is simple: he has unlocked brand-new possibilities for the application of Arts. Any modern Arts could theoretically be recreated through witchcraft by designing the proper incantation or ritual, including those used in large-scale industrial production. The converse is also true: it is not outside the realm of possibility that modern methods could be incorporated into the use of witchcraft. According to the Core convention, such an important academic breakthrough calls for the publishing of its own book. Perhaps the time had come for Kazdel to have its own foundational text. When asked, however, the young Banshee pondered the question, then said that he would wait until the day Kazdel truly needs it.
Lord/Sharp6★ · Guard
Lucilla5★ · Supporter
Lumen6★ · Medic
Lunacub5★ · Sniper
Luo Xiaohei4★ · Guard
Lutonada4★ · Defender
Magallan6★ · Supporter
Manticore5★ · Specialist
Mantra6★ · Caster
Marcille6★ · Caster
Matoimaru4★ · Guard
Matsukiri5★ · Vanguard
Matterhorn4★ · Defender
May4★ · Sniper
Mayer5★ · Supporter
Mechanist6★ · Defender
Melanite5★ · Sniper
Melantha3★ · Guard
Meteor4★ · Sniper
Meteorite5★ · Sniper
Midnight3★ · Guard
Minimalist5★ · Caster
Mint5★ · Caster
Misery6★ · Specialist
Miss.Christine5★ · Caster
Mitm5★ · Vanguard
Mizuki6★ · Specialist
Młynar6★ · Guard
Mon3tr6★ · Medic
Morgan5★ · Guard
Mostima6★ · Caster
Mountain6★ · Guard
Mousse4★ · Guard
Mr. Nothing5★ · Specialist
Mudrock6★ · Defender
Muelsyse6★ · Vanguard
Mulberry5★ · Medic
Mutsumi Wakaba5★ · Specialist
Myrrh4★ · Medic
Myrtle4★ · Vanguard
Narantuya6★ · Sniper
Nasti6★ · Supporter
Nearl5★ · Defender
Nearl the Radiant Knight6★ · Guard
Necrass6★ · Caster
Nian6★ · Defender
Nightingale6★ · Medic
Nightmare5★ · Caster
Nine-Colored Deer5★ · Supporter
Noir Corne2★ · Defender
Nowell5★ · Medic
Nyamu Yūtenji5★ · Guard
Nymph6★ · Caster
Odda5★ · Guard
Orchid3★ · Supporter
Pallas6★ · Guard
Paprika5★ · Medic
Papyrus5★ · Medic
Passenger6★ · Caster
Penance6★ · Defender
Pepe6★ · Guard
Perfumer4★ · Medic
Perfumer the Distilled5★ · Supporter
Phantom6★ · Specialist
Philae5★ · Defender
PhonoR-01★ · Supporter
Pinecone4★ · Sniper
Pith5★ · Caster
Pith6★ · Caster
Platinum5★ · Sniper
Plume3★ · Vanguard
Podenco4★ · Supporter
Poncirus5★ · Vanguard
Popukar3★ · Guard
Pozëmka6★ · Sniper
Pramanix5★ · Supporter
Pramanix the Prerita6★ · Caster
Projekt Red5★ · Specialist
Provence5★ · Sniper
Proviso5★ · Supporter
Ptilopsis5★ · Medic
Pudding4★ · Caster
Purestream4★ · Medic
Puzzle5★ · Vanguard
Qanipalaat5★ · Caster
Qiubai6★ · Guard
Quartz4★ · Guard
Quercus5★ · Supporter
Raidian6★ · Supporter
Raidian6★ · Supporter
Rangers2★ · Sniper
Rathalos S Noir Corne5★ · Guard
Ray6★ · Sniper
Record Keeper5★ · Medic
Reed5★ · Vanguard
Reed the Flame Shadow6★ · Medic
Reserve Operator - Caster3★ · Caster
Reserve Operator - Caster4★ · Caster
Reserve Operator - Defender3★ · Defender
Reserve Operator - Defender4★ · Defender
Reserve Operator - Guard4★ · Guard
Reserve Operator - Logistics3★ · Medic
Reserve Operator - Medic4★ · Medic
Reserve Operator - Melee3★ · Vanguard
Reserve Operator - Sniper3★ · Sniper
Reserve Operator - Sniper4★ · Sniper
Reserve Operator - Specialist4★ · Specialist
Reserve Operator - Supporter4★ · Supporter
Reserve Operator - Vanguard4★ · Vanguard
Ripresa5★ · Caster
Roberta4★ · Supporter
Robin5★ · Specialist
Rockrock5★ · Caster
Rope4★ · Specialist
Rosa6★ · Sniper
Rose Salt5★ · Medic
Rosmontis6★ · Sniper
Saga6★ · Vanguard
Saileach6★ · Vanguard
Sakiko Togawa6★ · Guard
Sand Reckoner5★ · Supporter
Sankta Miksaparato6★ · Defender
Santalla5★ · Caster
Saria6★ · Defender
Savage5★ · Guard
Scavenger4★ · Vanguard
Scene5★ · Supporter
Schwarz6★ · Sniper
Senshi5★ · Defender
Sesa5★ · Sniper
Shalem5★ · Defender
Shalem5★ · Defender
Shamare5★ · Supporter
Sharp5★ · Guard
Sharp6★ · Guard
Shaw4★ · Specialist
Shining6★ · Medic
Shirayuki4★ · Sniper
Shu6★ · Defender
Sideroca5★ · Guard
Siege6★ · Vanguard
Silence5★ · Medic
Silence the Paradigmatic6★ · Supporter
SilverAsh6★ · Guard
SilverAsh the Reignfrost6★ · Vanguard
Skadi6★ · Guard
Skadi the Corrupting Heart6★ · Supporter
Skybox5★ · Sniper
Skyfire5★ · Caster
Snegurochka4★ · Vanguard
Snow Hunter5★ · Sniper
Snowsant5★ · Specialist
Sora5★ · Supporter
Specter5★ · Guard
Specter the Unchained6★ · Specialist
Spot3★ · Defender
Spuria5★ · Specialist
Stainless6★ · Supporter
Steward3★ · Caster
Stormeye5★ · Sniper
Stormeye6★ · Sniper
Surfer5★ · Vanguard
Surtr6★ · Guard
Sussurro4★ · Medic
Suzuran6★ · Supporter
Swire5★ · Guard
Swire the Elegant Wit6★ · Specialist
Tachanka5★ · Guard
Taraxacum5★ · Medic
Tecno5★ · Caster
Tequila5★ · Guard
Terra Research Commission1★ · Sniper
Texas5★ · Vanguard
Texas the Omertosa6★ · Specialist
Thorns6★ · Guard
Thorns the Lodestar6★ · Specialist
THRM-EX1★ · Specialist
Tin Man5★ · Specialist
Tippi5★ · Specialist
Titi6★ · Medic
Toddifons5★ · Sniper
Tomimi5★ · Caster
Totter4★ · Sniper
Touch5★ · Medic
Touch6★ · Medic
Tragodia6★ · Supporter
Tsukinogi5★ · Supporter
Tulip5★ · Vanguard
Tulip6★ · Vanguard
Tuye5★ · Medic
Typhon6★ · Sniper
U-Official1★ · Supporter
Uika Misumi5★ · Supporter
Ukusik5★ · Medic
Ulpianus6★ · Guard
Umiri Yahata5★ · Specialist
Underflow5★ · Defender
Utage4★ · Guard
Valarqvin5★ · Supporter
Vanilla3★ · Vanguard
Varkáris5★ · Guard
Vendela5★ · Medic
Verdant4★ · Specialist
Vermeil4★ · Sniper
Vetochki5★ · Defender
Vigil6★ · Vanguard
Vigna4★ · Vanguard
Vina Victoria6★ · Guard
Virtuosa6★ · Supporter
Viviana6★ · Guard
Viy6★ · Caster
Vulcan5★ · Defender
Vulpisfoglia6★ · Vanguard
W6★ · Sniper
Waai Fu5★ · Specialist
Wang6★ · Specialist
Wanqing5★ · Vanguard
Warfarin5★ · Medic
Warmy5★ · Caster
Weedy6★ · Specialist
Whislash5★ · Guard
Whisperain5★ · Medic
Wild Mane5★ · Vanguard
Wind Chimes5★ · Guard
Windflit5★ · Supporter
Windscoot4★ · Guard
Wiš'adel6★ · Sniper
Wulfenite5★ · Specialist
Xingzhu5★ · Supporter
Yato2★ · Vanguard
Yu6★ · Defender
Zima5★ · Vanguard
Zima the Raging Tide6★ · Guard
Zuo Le6★ · Guard
'Justice Knight'1★ · Sniper
12F2★ · Caster
Aak6★ · Specialist
Absinthe5★ · Caster
Aciddrop4★ · Sniper
Adnachiel3★ · Sniper
Akafuyu5★ · Guard
Akkord4★ · Caster
Alanna5★ · Supporter
Alliance/Supportive Operator4★ · Supporter
Almond5★ · Specialist
Ambriel4★ · Sniper
Amiya5★ · Caster
Andreana5★ · Sniper
Angelina6★ · Supporter
Ansel3★ · Medic
Aosta5★ · Sniper
April5★ · Sniper
Archetto6★ · Sniper
Arene4★ · Guard
Aroma5★ · Caster
Asbestos5★ · Defender
Ascalon6★ · Specialist
Ash6★ · Sniper
Ashlock5★ · Defender
Astesia5★ · Guard
Astgenne5★ · Caster
Astgenne the Lightchaser6★ · Supporter
Aurora5★ · Defender
Ayerscarpe5★ · Guard
Bagpipe6★ · Vanguard
Bassline5★ · Defender
Beagle3★ · Defender
Beanstalk4★ · Vanguard
Beehunter4★ · Guard
Beeswax5★ · Caster
Bellone6★ · Guard
Bena5★ · Specialist
Bibeak5★ · Guard
Bison5★ · Defender
Blacknight5★ · Vanguard
Blaze6★ · Guard
Blaze the Igniting Spark6★ · Caster
Blemishine6★ · Defender
Blitz5★ · Defender
Blue Poison5★ · Sniper
Bobbing5★ · Supporter
Botani5★ · Supporter
Breeze5★ · Medic
Brigid5★ · Sniper
Broca5★ · Guard
Bryophyta5★ · Guard
Bubble4★ · Defender
Cairn5★ · Defender
Cantabile5★ · Vanguard
Caper4★ · Sniper
Cardigan3★ · Defender
Carnelian6★ · Caster
Castle-31★ · Guard
Catapult3★ · Sniper
Catherine5★ · Supporter
Cement5★ · Defender
Ceobe6★ · Caster
Ceylon5★ · Medic
Ch'en6★ · Guard
Ch'en the Dawnstreak6★ · Guard
Ch'en the Holungday6★ · Sniper
Chestnut4★ · Medic
Chiave5★ · Vanguard
Chilchuck5★ · Vanguard
Chongyue6★ · Guard
Civilight Eterna6★ · Supporter
Click4★ · Caster
Cliffheart5★ · Specialist
Closure6★ · Vanguard
Coldshot5★ · Sniper
CONFESS-471★ · Vanguard
Contrail4★ · Specialist
Conviction4★ · Guard
Corroserum5★ · Caster
Courier4★ · Vanguard
Crackborne5★ · Defender
Croissant5★ · Defender
Crownslayer6★ · Specialist
Cuora4★ · Defender
Cutter4★ · Guard
Czerny5★ · Defender
Dagda5★ · Guard
Deepcolor4★ · Supporter
Degenbrecher6★ · Guard
Delphine5★ · Caster
Diamante5★ · Caster
Dobermann4★ · Guard
Doc5★ · Guard
Dorothy6★ · Specialist
Dur-nar4★ · Defender
Durin2★ · Caster
Dusk6★ · Caster
Earthspirit4★ · Supporter
Ebenholz6★ · Caster
Ela6★ · Specialist
Elysium5★ · Vanguard
Enforcer5★ · Specialist
Entelechia6★ · Guard
Erato5★ · Sniper
Estelle4★ · Guard
Ethan4★ · Specialist
Eunectes6★ · Defender
Executor5★ · Sniper
Executor the Ex Foedere6★ · Guard
Exusiai6★ · Sniper
Exusiai the New Covenant6★ · Specialist
Eyjafjalla6★ · Caster
Eyjafjalla the Hvít Aska6★ · Medic
Fang3★ · Vanguard
Fang the Fire-Sharpened5★ · Vanguard
Fartooth6★ · Sniper
FEater5★ · Specialist
Fiammetta6★ · Sniper
Figurino5★ · Specialist
Firewatch5★ · Sniper
Firewhistle5★ · Defender
Flamebringer5★ · Guard
Flametail6★ · Vanguard
Flint5★ · Guard
Folinic5★ · Medic
Franka5★ · Guard
Friston-31★ · Defender
Frost5★ · Specialist
Frostleaf4★ · Guard
Fuze5★ · Guard
GALLUS²1★ · Caster
Gavial4★ · Medic
Gavial the Invincible6★ · Guard
Gitano4★ · Caster
Gladiia6★ · Specialist
Glaucus5★ · Supporter
Gnosis6★ · Supporter
Goldenglow6★ · Caster
Gracebearer5★ · Guard
Grain Buds5★ · Supporter
Grani5★ · Vanguard
Gravel4★ · Specialist
GreyThroat5★ · Sniper
Greyy4★ · Caster
Greyy the Lightningbearer5★ · Sniper
Gummy4★ · Defender
Hadiya5★ · Guard
Harmonie5★ · Caster
Harold5★ · Medic
Haruka6★ · Supporter
Haze4★ · Caster
Heavyrain5★ · Defender
Heidi5★ · Supporter
Hellagur6★ · Guard
Hibiscus3★ · Medic
Hibiscus the Purifier5★ · Medic
Highmore5★ · Guard
Ho'olheyak6★ · Caster
Hoederer6★ · Guard
Honeyberry5★ · Medic
Horn6★ · Defender
Hoshiguma6★ · Defender
Hoshiguma the Breacher6★ · Defender
Humus4★ · Guard
Hung5★ · Defender
Iana5★ · Specialist
Ifrit6★ · Caster
Indigo4★ · Caster
Indra5★ · Guard
Ines6★ · Vanguard
Insider5★ · Sniper
Irene6★ · Guard
Iris5★ · Caster
Istina5★ · Supporter
Jackie4★ · Guard
Jaye4★ · Specialist
Jessica4★ · Sniper
Jessica the Liberated6★ · Defender
Jieyun5★ · Sniper
Ju5★ · Sniper
Kafka5★ · Specialist
Kal'tsit6★ · Medic
Kal'tsit Esperanta6★ · Medic
Kazemaru5★ · Specialist
Kestrel5★ · Vanguard
Kichisei5★ · Sniper
Kirara5★ · Specialist
Kirin R Yato6★ · Specialist
Kjera5★ · Caster
Kroos3★ · Sniper
Kroos the Keen Glint5★ · Sniper
La Pluma5★ · Guard
Laios5★ · Guard
Lancet-21★ · Medic
Lappland5★ · Guard
Lappland the Decadenza6★ · Caster
Lava3★ · Caster
Lava the Purgatory5★ · Caster
Lee6★ · Specialist
Leizi5★ · Caster
Leizi the Thunderbringer6★ · Guard
Lemuen6★ · Sniper
Leonhardt5★ · Caster
Lessing6★ · Guard
Leto5★ · Guard
Lin6★ · Caster
Ling6★ · Supporter
Liskarm5★ · DefenderThe same incantation can be interpreted as desired, manifesting its effect in a thousand different ways. If words have countless interpretations, so do names. Doctor, were you to add your name to this incantation, what do you think it would invoke? I'm eager to find out.
A blindfold? No need. This 'Banshee's Crown' is enough to cover my eyes and help me sleep, as it contains an incantation forbidding those who would touch— You lost consciousness? Oof... do sleep well, Doctor.
Rhodes Island elite operator, Logos, reporting in. I think this procedure calls for some formality, cumbersome as it may be— Doctor, you're not thinking of leaving early again, are you?
This battle once offered much inspiration for choreographing my cadence.
Sorry to arrive late to such an important occasion. What part are we at now? My face is flushed? Hmm, looks like there are still some hiccups in the 'hangover removal' incantation I was working on with Mechanist.
Cross beyond death, and usher in a more just vision...' Elite operators have never been in the business of signing blood oaths, but they invariably dedicate their lives in service to their ideals. The fact that we still stand together after all this time, Doctor, is rare indeed.
Questions are destined to be answered; rules, bound to be analyzed.
I'm willing to lead.
Never mind the use of force. Death has its own resting place.
Just as incantations must be restrained, so too must the enemy.
Waiting for your call.
I hear the elegy.
Thus I speak.
For them the bell tolls.
Veil, the Curtain of Destiny.'
Morningstar, the Illumination of Wisdom.'
Soulriver, the Ferry of the Other Side.'
Period, the Reversal of Finality.'
Join in our celebration, Doctor. Your joy in this moment is enough to embellish my incantations.
Every incantation I wrote was utilized by you, with not a single word wasted. We make for an excellent team, Doctor.
I can still hear their cries in the distance. The wrathful, unable to find peaceful slumber... There will come a day when the dead will know rest. I'm sure of it, Doctor.
Retreat. The curtain will cover your tracks.
May I use my own office chair?
How does this tune sound?
Um… You're stepping on my cloth…
Arknights.
My mother brought me reeds from the Convallis. I intertwined them with song and incantation, connecting them end-to-end, and formed them into a necklace. It will wither in the night of the old year and sprout in the dawn of the new year. This piece, bearing blessings of new life, is my gift for you, Doctor. Happy New Year.
Doctor, did I bother you with my whistling? No? That's a relief to hear. What is the name of this piece? It's untitled; just an improv piece I came up with in my spare time.
Happy birthday, Doctor. How many years have I been offering my blessings to you now? You don't remember either...? It's fine. Sometimes, forgetting is a blessing in its own right, letting the past be put to rest. Just remember that I'll still be here for you next year.
I first came here as a wanderer in search of knowledge. Though the fragments of Rhodes Island's past are lost to time, hope remains. We have overcome the nightmares of the bygone days. As for where we ought to go in the future, I believe you already know.
A long time ago, when the young river bed was not yet covered in waves. A lone traveler had lost his way in the Convallis. He sipped on dew and fed on dust, until a beautiful Banshee appeared before him. 'Why do you not ask the sun where you should go, traveler?' 'My eyes are ruined, and I wish not to gaze up at a foreign land where I may not dwell.' 'Why do you reject the guide's invitation to lead you to a new home, traveler?' 'He is the embodiment of lies. With his honeyed words he stole my bag and my walking stick.' 'Yet you speak to me. Do you not fear my curse, that I would feed upon you?' 'Sing a dirge for me, then. Let my hungry memories gaze upon home for the last time.' 'No, wretched-yet-brave one, come with me, and let the song of the Banshees lend you sight and heal your wounds.' The enchanting mist kisses the traveler's lips and takes his hand, leading him into the depths of the Convallis.
The golden forest and winding canyon conceal a secret path. There are no forks in the road, and no way back once you have tread it; only the Banshees and their honored guests may walk this incantation-woven path. Emerge from the path, and you still need cross a fog-shrouded bridge of white stone, walking through the night until you reach the end of the bridge along with the first ray of dawn. Gaze towards the sunrise, and you will see a stepped balcony wide enough to hold hundreds. Then you may carefully remove the veil the Banshees place upon their guests, and see for the first time the spectacular sight of the Convallis. Massive rock structures line the valley walls. Once used to build walls and fortresses, they have been reshaped by witchcraft into flowing shapes that support hanging gardens and overpasses reminiscent of a Banshee's dress. It is almost noon, and you could follow the Banshees frolicking in the water into the depths of the Convallis to see crystal-clear streams converge before your eyes, carrying the Banshees' delicate song even further into the Convallis. Sun shines upon the golden forests, the reflection of the leaves like flames tamed by the breeze, burning brightly beneath the overflowing colors of the hanging gardens. Do not leave hastily at sunset, even if you fear the sight will consume the rest of your life. Watch as the mistress of the Convallis steps out from her palace dressed in silk like midnight, greeted by a procession of crones. The Banshees remove their garlands and veils, and sing in response to her song a dirge for the souls who have passed into the beyond between day and night. This is the Convallis of the Banshees. Two centuries ago, following the failure of the coalition invasion of Kazdel, Laqeramaline—the Great Banshee and one of the Six Heroes—abandoned the Banshee hold in Kazdel and led the remnants of her court to the valley, their last abode. Aefanyl was born to the blessings of his countless sisters, and grew up in a garden overlooking the deepest parts of the Convallis. Filled with curiosity about Kazdel, the history of the Sarkaz, and the war the Six Heroes fought, he began delving into the old tomes and scrolls of the Sarkaz even before his tenth birthday. He soon began to doubt his mother's decision to lead their Royal Court away from Kazdel: if the Banshees could create such a paradise in this valley, why would they abandon their kin in Kazdel? What does the city look like now? Aefanyl felt no joy when he came to the city he had so often dreamed of, searching for the answer on his own. Gazing back at his homeland, he began to see the dilemma of the Banshees, and the fragility of the Convallis. He was bewildered by the burning furnace of souls, the crowds beneath the tall smokestacks, and the power games played by the Royal Courts in the shadows. It was his encounter with Theresa that changed the circumstances of the young Banshee. At Babel, he became Logos, and found another vision for Kazdel's future. For a long time, he has refused to talk about the home of the Banshees, considering any reminiscence on the comforts of the Convallis to be a betrayal of his other kin. He will never forget the day he shared his vexation with the old soldiers of Babel as they sat around a campfire, oblivious to the arrogance of his thinking. 'Did you think we would envy you, little Banshee? We followed Her Highness and Babel because we wanted a better life!' 'Yeah! Just because we lived in Kazdel all our lives doesn't mean we don't deserve to hear stories about something other than war!' 'Tells us more, Logos!' 'Hey, Logos, I heard your people had a special traditional dessert...' And for the first time, Logos spoke of his homeland, the Convallis of the Banshees.
To put it bluntly, the elite operators of Rhodes Island are a bunch of weirdos. Not to say that they're the only weirdos on Rhodes Island, or that they're unqualified in any way. I've told you before that our elites are not necessarily peerless warriors, only that they always stand for Rhodes Island at the very front. They must be willing to give everything for our dream, and remain true to this vow even at the worst of times. To cross beyond death, and usher in a more just vision. You've worked with most of them by now; you know why they're called 'weirdos.' But let me fill in some details: Blaze often gets her own critical condition notice from Medical because she ends up going into shock multiple times in every high-intensity operation. Stormeye tends to get distracted by the prospect of facing powerful foes and needs a no-nonsense partner like Sharp to keep him on track. Misery's dagger tricks are in fact completely unrelated to his Arts, and were inspired by a bet between him and Outcast. Mechanist's machine oil latte is real, while Mantra has a knack for keeping up with the latest gossip on the ship... As for Logos, I'm sure many on Rhodes Island still remember the stool racing competition. You weren't there—a shame—but yes, Logos organized that. They held the qualifiers in the workshop, then moved to the training grounds for the finals. The night before, Logos and Mechanist made some unapproved changes to the training grounds; when the contestants arrived the next day, they found themselves facing a grueling obstacle course with numerous sharp curves and slopes. Blaze was the first to be disqualified after melting her own wheels while trying to get a head start with heated air. Mechanist started full of confidence, but got swept off the course by his own contraptions at the first U-curve. Misery, sitting lost in thought on his steadily moving stool, failed to take evasive action and took Outcast out in the process... As the favorites dropped out one by one, Ace caught up with Logos and Scout in the lead, and the trio charged towards the finish line in a clump. That was when Amiya and Kal'tsit walked in. Ace immediately exited the course, but Logos and Scout failed to notice that the cheering crowd had suddenly gone quiet. Anyway, Logos won, Scout took second place, and there was no third place. Under Kal'tsit's supervision, Amiya 'reprimanded' the primary culprit—Logos—as Rhodes Island's leader for the very first time. That's what our elite operators are like. Joining those weirdos is easier than people think. All you need is approval from Amiya and the Elite Operator Council, and you'll get a small key giving you access to their workshop. One must pass through its doors to become accepted into their ranks. Each key is personally crafted by Logos and can never be taken from its owner. It serves as their personal token, and Logos is the first to know if its owner can never return. Whereupon he commands the key to self-destruct, leaving no trace behind. Logos and all the other weirdos know well the toll their dream will exact upon them. —■■■
The vines of the past have tugged at Logos's feet ever since he set foot in Londinium. He knew that facing the sovereigns who chose Theresis meant facing the history of Kazdel, a history that would reproach him, oppress him, and attempt to coerce the young sovereign who had denied the duty of his bloodline and tried to destroy the seeds planted by Qui'lon. The life-or-death battle he endured was a grueling trial, but he survived, and so did his ideals. Logos told us something he had once discussed with the Doctor: aside from pragmatic dangers, the Sarkaz of Kazdel have long carried a inextricable curse, like a self-contradictory Arts riddle. He used the example of a Banshee's blinding curse to illustrate this. The quickest and most effective way to break the curse is to remove one's eyeballs, but of course that would simply result in permanent blindness. Those who have tried to save Kazdel from its predicament face the same dilemma. Anyone carrying the burden of history is inevitably crushed by it, but those who cast it aside can never paint the future the Sarkaz long for. This revelation came not only from the twins of the Heroic Age. Logos had long been perplexed by Laqeramaline's choice, trying and failing to answer why she had led the Banshees away from Kazdel without fully distancing herself from Kazdel's matters. Finally, he found the answer in Londinium. Laqeramaline had left herself in the past when Logos left Kazdel with Babel. She had carved out cracks in the vines, waiting for Logos to find his own way to free himself from them. She always believed that his wisdom would exceed her expectations. History, however, does not wait for the Banshee to complete his theory. The actions of Rhodes Island in Londinium have brought turmoil to Kazdel. The failure of the Military Commission's forces and the fall of the sovereigns of the Royal Courts have reignited the embers of ambition. Even the Liches leaving their temple for the first time in many years to maintain order may not be enough to prevent another civil war. The curse of history bellows, unless those in power in Kazdel can bring the situation under control. Unless... 'Unless the ghosts of the past are allowed to die, and the shackles be no more.' The Banshee mutters, his bone pen floating by his side.