Good work out there, people! I'm almost done here.
Are we directly connecting it to our Protosyncs?
I didn't expect it to come in this size.
SUCCESS! This time, I've added a novel design feature that I've never tested before.
Time is short, so I skipped a few verification steps. You can treat this as a temporary test component.
Because I applied a new, game-changing idea! The component is directly powered by the Protocol-Originium, while amplification by the Protosync would achieve the desired Blight scanning feature.
I also optimized the power conduction process and eliminated the overly bloated redundancy. For blight patches about fifty to several hundred square meters, this should totally work.
*Sigh* Okay, it isn't capable of dealing with rifts. But with the characteristic data sets we collected, the Protosync can now perform some basic functions.
Well, I guess I've spoken more than enough. The best validation is through proper hands-on experience. Let's head downstairs.
Still analyzing and sorting out the data. Filtering will be done in a bit.
I also used the time to come up with a solution to your Active Blight problem. Oh, if only I could kick off projects first and worry about approvals later...
I'll load this up to your Protosyncs.