Problem is, both Druan and Jeffrey really trust Philip.
What's so special about his blood?
Philip acted strangely. This entire incident feels weird.
But why send it to Seš'qa and let you find out?
Would you rather trust that driver over my judgment...?
But this time, I'll end his game.
The driver who betrayed his crew, and the disgrace of Seš'qa. Neither of them will get away.
He has a special ability: if enough of his blood is delivered to a location, he can teleport there.
There are many eyes in Valley IV. For Char to escape the warrant, he will need a covert way out.
To lure me to Valley IV, play me for a fool here, and then leave satisfied, that's why!
He deliberately leaves traces so I could find him, like it's some kind of hide-and-seek. And games are not fun without an opponent.
Char donated his own blood. How could I have missed that?
Now I see what's going on.
The driver Philip needed money to cover his losses, and Char manipulated him. The two attacked the rest of the convoy team and stole the vehicle.
The vehicle can then be used to transport Char's blood away, and complete the plan.
As mentioned earlier, Char is also a Vampire.
I'll use whatever means necessary...
...But I stand by this conclusion.