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animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_doberm", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
Do you see that? Once the Operator gives the Tattered Pillar the final attack, the Pillar falls in the opposite direction from where the Operator was positioned, and not only causes great damage, but creates Battlefield Ruins in a two-tile range that block the enemy's advance.