protectTime=0.5, dialogHead="$avatar_doberm")] \
Ranged units, both allies and enemies, have a priority system when selecting the target to attack. You will need to master this in order to better control the flow of battle.
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_doberm")] \
Jessica, get ready. It's your time to be deployed.
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_jesica")] \
Finally, I'm about to enter a battle... I, I'm getting a bit nervous...
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_doberm")] \
Really now? You're are as timid as a newbie. How did Blacksteel even put a weapon in your hands... You know, that's a rare, precious weapon.
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_jesica")] \
Ah, it's not what you think... I actually paid quite a bit of money for it...
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_doberm")] \
..................