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animStyle="Click", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_slchan")] No worries, you got me here!
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", anchor="Left", \
protectTime=0.5, dialogHead="$avatar_rope")] Huh? Isn't your drag strength about the same as mine though?
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_slchan")] I just have to pull him one tile back into this hole, right?
animStyle="Click", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_slchan")] Leave it to me!