That's a wrap, Doctor. C'mon, snap out of it, how'd the test go?
When one is deeply shaken, one must collect oneself.
I sense some confusion in you.
It seems we shouldn't place too much hope in you, considering your taste and appreciation for art, or lack thereof.
If you have any questions, ask them now. And I shall answer.
How could you be so slow-witted and serve as Rhodes Island's combat commander?!
Did my own portrait not appear in the game?
I—Master Conviction—inheritor, protector, speaker of Art and Justice appeared within the game, and had to be protected, and was forbidden to be defeated. What does that signify?
It signifies Art and Justice will never fall!
Was there something wrong?
Doc, you can't throw shade on me like that. 'The difficulty curve's busted because I'm always top of the leaderboard.'
Heheh, I'm the developer, after all! Of course I know strats for Barrage Fortress!
As Rhodes Island's combat commander, you should be reflecting on your own gaming ability rather than pointing the finger at Closure!
If I could, I would convict you right here and now!
Didn't I tell you? We asked Dusk to provide art references for our in-game CGs.
But she hasn't taken us up on it yet.
She will, sooner or later. She loves art with a passion. I can tell.
Doc, Soldiers Assemble: Barrage Fortress! is only a demo for now. We plan to make further improvements after this testing round is done.
So if you have any ideas, shoot them our way. Feedback is vital.
Then you're free to go, for now. I'll visit you this evening. You're my aide, after all, and it's of great necessity that I improve my aide's aesthetic judgment.
To misunderstand art is a form of sin!
Hey... Doc!
Did Closure get'cha to test her new game too?
Already done? What's the name of it?
......
Uh, I guess I oughta at least try it...
You're here! Congrats on becoming the 53rd tester for 'Soldiers Assemble: Barrage Fortress!', Operator Ifrit.
Before you formally begin your testplay, as Lead Planner and Art Consultant for Soldiers Assemble: Barrage Fortress, I'm compelled to give you a brief explanation of this game's design concepts and highlights!