animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
The goal of this first stage is to Survive, so we need to hold off the enemy's attack until time runs out.
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
Your own Objective Point is blue. If enemies enter it, you'll lose Life Points.
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
The green Objective Point belongs to your partner, so I'll have to defend it. I'll lose Life Points if enemies enter here.
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
Oh, right! Operators deployed by your partner will be marked with a special color, so you won't mix them up.
animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \
protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
Finally, these highlighted Objective Points we'll have to defend together. Enemies will deduct both our Life Points if they get through.