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Whoops! Think I hit something by mistake—Ah! It lit up!
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_pianst", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
That is a Tuning Node keeping the music in harmony, and it will come under our control after taking a number of attacks.
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_pianst", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
If we can manage to control all the nodes in the area, we'll be able to change the music playing here and hinder the enemy's advance!