animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_doberm", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
Certain special enemies will use their Arts to alter the operating protocol of the Gramophones in order to take control of them.
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_doberm", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
Disrupt the enemy's Arts, and deploy Operators at the Protocol Entries near a Gramophone to take control of it.
animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_doberm", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
The Originium lines beneath each Protocol Entry will resonate, and controlling multiple Protocol Entries can speed up the rate at which you take control of Gramophones.
animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \
protectTime=0.5, dialogHead="$avatar_doberm", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \
Furthermore, control over the Gramophone is determined by its Charge Gauge. When reaching 0%, the Gramophone will fall under the enemy's control; Conversely, when reaching 100%, the Gramophone will enter our control.